Search found 21 matches

by jikalx
Wed Mar 24, 2004 12:14 am
Forum: Special Effects
Topic: 3D Studio Max Question
Replies: 5
Views: 1190

I've never used Max but I assume it can render clips and images with alpha channels. Just set transfer mode to alpha channel in Premiere/AfterEffects/other and put your background clip behind.
by jikalx
Sat Mar 13, 2004 11:50 pm
Forum: General Film Making Stuff
Topic: How do you guys Edit?
Replies: 39
Views: 8459

Whats an EDL? Batch capture? It's good practice to always do this. EDL I think stands for edit decision list. After you film you just write down all the in and out time-codes of your tape. Batch capture is when you enter these values into Premiere and it captures just those parts of the video autom...
by jikalx
Sat Mar 13, 2004 11:25 pm
Forum: General Film Making Stuff
Topic: How do you guys Edit?
Replies: 39
Views: 8459

I keep all my source files until I complete a project incase I decide that a scene needs better flow to fit into the rest of the movie. I'd suggest you do this if you have the HD space, but if you don't you have no choice but to use the method you wrote.
by jikalx
Sun Mar 07, 2004 8:44 pm
Forum: General Film Making Stuff
Topic: film look
Replies: 45
Views: 6642

Yeah but come on. You're first editing something and then rendering it. You're then taking that render, adding effects to it and re-rendering. That = Quality loss does it not? What effects did you use there, btw... I see lens flare and...? I think that with the new Premiere and After Effects you ca...
by jikalx
Sun Mar 07, 2004 2:09 am
Forum: General Film Making Stuff
Topic: film look
Replies: 45
Views: 6642

This website has instructions for AfterEffects that produce nice results.

http://www.dvinfo.net/articles/filmlook/broadway1.php
by jikalx
Thu Mar 04, 2004 12:55 am
Forum: General Film Making Stuff
Topic: Do you guys use 16:9
Replies: 36
Views: 7088

For my latest project I exported a 5 second clip of just a white background letterboxed to 16:9 to my DV camera. I then taped off the black bars on the viewfinder (or screen or whatever its called) so when I film I only see what will remain when I letterbox in post. Then in Premiere you use the wide...
by jikalx
Sun Feb 29, 2004 9:17 pm
Forum: General Film Making Stuff
Topic: lighting a movie?
Replies: 46
Views: 6760

Here's a site that gives the basic lighting that I use when I film.

http://www.jamesarnett.com/lighting.html

All you need are a couple of halogens and a reflector (I use a cardboard box) and it gives a great effect.
by jikalx
Thu Feb 26, 2004 12:57 pm
Forum: Special Effects
Topic: character changing into creature
Replies: 7
Views: 1825

They probably did CG transformations in the movie but you can make different looking transformations very easily by using morphing software. It will look like those old tv shows where a human morphs into an animal. Winmorph will do it and it's free (big plus) but if you did a search in the forum you...
by jikalx
Mon Nov 24, 2003 8:47 pm
Forum: Special Effects
Topic: Flying?
Replies: 16
Views: 3152

If you use a green screen make sure you get a giant fan to blow at the actor to make it look like he's moving.

And add a slight blur to your background footage (that will be keyed in instead of the green).
by jikalx
Thu Nov 13, 2003 2:43 am
Forum: Special Effects
Topic: Nuclear Bomb
Replies: 13
Views: 2695

I'm looking for a nuclear bomb that looks like the ones in T3 Rise of the Machines. Thanks insert_coin, I think I can use your suggestions to animate it and if that doesn't work I may end up doing something like in the promotional poster.

Thanks for the help.
by jikalx
Wed Nov 12, 2003 4:06 am
Forum: Special Effects
Topic: Nuclear Bomb
Replies: 13
Views: 2695

I will have access to the full version soon and I have been able to make the shockwave I just don't know how to go about making the mushroom cloud and texturing it.

Thanks for the links though, that's pretty much what I'm going for.
by jikalx
Wed Nov 12, 2003 2:52 am
Forum: Special Effects
Topic: Nuclear Bomb
Replies: 13
Views: 2695

Nuclear Bomb

What would be the best way of creating a nuclear explosion with muchroom cloud and all? I've got maya PLE and have been able to create some fire effects but I don't know if I should use particles or how to texture it.

Any help would be appreciated.
TIA
by jikalx
Mon Oct 06, 2003 6:13 pm
Forum: Special Effects
Topic: How would I do this
Replies: 28
Views: 5403

Yah. The displacement map method could look pretty cool. You could try something similar to this tutorial:
http://www.creativecow.net/articles/ham ... index.html

Please post your results when you are done :D
by jikalx
Thu Aug 28, 2003 12:00 pm
Forum: Special Effects
Topic: 3d
Replies: 4
Views: 1066

You can do it using premiere using the same method you just said and then applying a screen transparency to the upper clip.

I've been wanting to see this for a while so please post your results.
by jikalx
Sun Aug 10, 2003 3:15 am
Forum: Sound Effects
Topic: cracking Joints
Replies: 37
Views: 8264

I usually use, oddly enough, celery sticks that I break infront of a mic and it sounds great ;D
by jikalx
Sun Aug 03, 2003 1:21 am
Forum: Special Effects
Topic: MAtrix effect
Replies: 91
Views: 14901

We know how the effect is made. The problem is in getting 100 cameras, setting up the rig, and getting all the cameras to shoot at the right time.

It is much easier, although doesn't look as good, to do it with a morphing program.
by jikalx
Mon Jul 07, 2003 12:25 pm
Forum: Special Effects
Topic: 3D Dot Tunnels
Replies: 17
Views: 3620

Winamp has some visualizations like that. I'm sure if you could record those and incorporate it into your movie if it isn't that big.

If you know how to do 3d work you can make one yourself by simply modelling a tube and animating a camera through it.

Good Luck
by jikalx
Wed May 28, 2003 2:18 am
Forum: Special Effects
Topic: Matrix Bullet Trails
Replies: 9
Views: 3304

I've come up with a pretty good representation of the bullet ripple effect by attaching a particle generator to the bullet as well as a transparent cylinder in the shape of what I want the ripple to be. I'm just having a problem with giving the particles a glasslike texture as is seems to screw up t...
by jikalx
Mon May 26, 2003 1:55 am
Forum: Special Effects
Topic: Matrix Bullet Trails
Replies: 9
Views: 3304

I'm having trouble with the gradient ramp. It isn't applying the way I want it. Could you point me to a good tutorial regarding these?
by jikalx
Sun May 25, 2003 10:20 pm
Forum: Special Effects
Topic: Matrix Bullet Trails
Replies: 9
Views: 3304

The problem is that I can't set only part of the trail to a different transparency. It applies it to the whole thing.
by jikalx
Sun May 25, 2003 9:36 pm
Forum: Special Effects
Topic: Matrix Bullet Trails
Replies: 9
Views: 3304

Matrix Bullet Trails

I've just started getting into 3d modelling with Maya 4.5 and I'm trying to make a bullet followed by a bullet trail in bullet time (like scene with Neo dodging bullets). I've already modelled and textured a bullet as well as a bullet trail but I'm having trouble only making part of the trail visibl...