Matrix Bullet Streaks

All aspects of low budget special effects.

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Carnage7p
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Matrix Bullet Streaks

Post by Carnage7p »

Well i was just messing around in after effects. now everyone says you need 3ds max for these bullet streaks but i created something kinda similar in after effects. it does not look exactly like it but good enough for people who do not have 3ds max.

you can see my test clip below.

http://12.22.230.41/MicroTech/Hosted/Files-L/MHO3.zip

Tell me what you think please.
Last edited by Carnage7p on Sat Feb 05, 2005 8:23 am, edited 1 time in total.
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Post by Passit »

Looks pretty good, however, some kind of muzzle flash or explosion would enhance the shot considerably.

further problems: the hand is moving far quicker than the bullet - speed the bullet up or slow the hand down.

the bullet is also too big.

this is being critical - the streak effect works ok though
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Post by Carnage7p »

yeah i didn't really concentrate on much else. it is really hard to slow footage down that much, you can already see the choppiness of it. maybe i'll work on some of that and post a new clip tonight but until then keep the comments coming.
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Post by crb »

I like the effect, obviously other things would have to be tweaked but it was just a test anyways. Cause it's in slow motion, you probably need to show the shell ejection.
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Post by Carnage7p »

ok, i made a few changes. the bullet is slightly faster, i added a muzzle flash, and a shell casing. cheers!

about 650 kb

http://12.22.230.41/MicroTech/Hosted/Files-L/MHO3.zip

i changed the link on the first post also.
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Post by Passit »

Yes! 100% better. isn't totally realistic but its a really cool effect. carefull with the shell casing tho, it's going to take someones eye out!
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Post by BattleBuddy »

I personnaly think that is absolutely brill 100% Just as good as the movies
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Post by Carnage7p »

thanks guys, and i'll keep working on it.
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Post by mercenary123 »

F*cking awesome!
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Post by crb »

I liked it, especially the shell ejection. Except, I thought shells ejected sideways? Is that Cosmo Kramer in the background. That picture adds to the shot!
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Post by Carnage7p »

haha thanks! yeah i don't know how shells eject, i've never fired a semi auto gun before so i didn't know how to make come out, i could change it.
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Post by cantoloupe »

wow, nice, did you use a displacement map for the trail??

Thats was tight!
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Post by crb »

Well when I go to do the effect for my film, I'm going to put on a movie that uses my exact gun. Go to a shot of it firing off. And then play it in slow motion a couple times to get the idea. Then I'll try to mimic the look. Then play them both back to back to see if they look the same. Lately I have been watching alot of movies with Mp5's to see how they look.
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Post by crb »

What would have been neat looking would have been the shell ejecting out the side, and then bouncing off the camera lense. All in slow motion while that matrix thing was going. But then again, this would have been tricky. You'd probably have to go buy a shell and have it actually bounce of the camera. (like you tossing it at the camera.) Then have to blend it together with cg shell from the far away. So that you see this cg shell coming out of gun and towards camera and as it comes near the camera it actaully is replaced with the real one that bounces off the camera. And you know what, dang it, I'll use that effect myself!
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Post by asapfilms »

crb wrote:What would have been neat looking would have been the shell ejecting out the side, and then bouncing off the camera lense.
idk...that would seem really cheesy to me... Anyways, carnage, could you tell me how you did that effect. i just have these bullet addins I use and their really bad!
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Post by JMBOWZER5 »

While you were on the subject of making it realistic, i was wondering. If you shot a bullet in slow motion, it would hit the target before any movement of the hand is realy noticable. The slide would probably not be all the way back because it does not have the same force of the bullet. In the matrix, they fire there bullets one after the other in slow motion. This doesn't make sense because the gun would not be ready to fire at that rate. Also, their trigger fingers must be moving back and forth at super speed. Ya i know its a cool effect and its from the matrix, but it just had me thinkin. It looked realy good.
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Post by Carnage7p »

asapfilms wrote:
crb wrote:What would have been neat looking would have been the shell ejecting out the side, and then bouncing off the camera lense.
idk...that would seem really cheesy to me... Anyways, carnage, could you tell me how you did that effect. i just have these bullet addins I use and their really bad!

umm...i'll put a tutorial up in a day or two. i also kinda invented a different way of doing muzzle flashes for this. at least i came up with the idea by myself i dont know if anyone else has used the same technique before, but this muzzle flash needs some adjustments etc. i'll have both tutorials up in a few days. but the muzzle flash tutorial requires after effects and cannot be done in premiere.
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Post by crb »

as long as it is done in after effects I'm good with it cause I am getting that as one of my program. Which after effects were you using. 1.5? These post game me a good idea for a extra shot to stick in my film with the camera aimed up at a soldier firing an mp5 and the shells falling down on top of the camera. Interesting.
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Post by fi11m-m4k3r »

WOW!!!!! THATS COOL!
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Post by Nomaden »

looks great :D
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Post by windog »

Hi,

Can you give me a tutorial on how you did this?

Thanks :D
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Post by windog »

Ps. it looks great!
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Post by Carnage7p »

Do you have after effects? if you have after effects then i will make one, because i have had some other requests.
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Post by windog »

I do.
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Post by LucII »

Now that is indeed some nice work! You should do a tutorial on this!
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